공개형 3D 그래픽 엔진을 활용한 선박 운항 시뮬레이터용 실시간 3D 가시화 시스템 개발 |
황태현, 오재용, 황호진, 김병철, 문두환 |
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Development of a 3D real-time visualization system for ship handling simulators using an open source 3D graphics engine |
Tae Hyun Fang, Jaeyong Oh, Ho-Jin Hwang, Byung Chul Kim, Duhwan Mun |
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Abstract |
A ship handling simulator is popular means of preventing marine accidents caused by human error. It can also be used to train navigators. A real-time 3D visualization system, a component of a ship handling simulator, is an important component, as realistic and intuitive image generation play an essential role in improving the effects of education using ship handling simulators. This paper discusses the design of a new real-time 3D visualization system based on an open source 3D graphics engine as well as its implementation. The developed real-time 3D visualization system satisfies the operational requirements derived in terms of visualization functionalities, reuse of legacy graphic data, and interoperability with other systems constituting a ship handling simulator. This system has an architecture in which new functionalities are easily added. |
Key Words:
실시간 3D 가시화;
Open source 3D graphics engine;Ship handling simulator;Real-time 3D visualization |
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